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On the way to Omsk there are many dangers: bumpy road, wolves and low-hanging branches.

Repair your trojka by dragging a person onto the damaged part, then press the indicated button repeatedly to repair. Multiple persons can repair at once to increase repairspeed.

If the wolves get too close to the trojka, sacrifice a person by dragging up and away from the trojka.
Can you get to Omsk in time?

Press Enter to start the game from the main screen!

This game was made in 72 hours for Ludum Dare 43: Sacrifices must be made

Music by: http://www.jellevanaanholt.nl/

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Click download now to get access to the following files:

Trojka.zip 62 MB
https://www.huntedwumpus.nl/Trojka/
External

Comments

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it seems like the wolves eventually start to catch up to your wagon even if it's in good condition. which isn't ideal as it forces a sacrifice, which kinda means that there's a hard limit to how far you can go.


is there some other way to keep the wolves at bay?

The theme of the jam was "Sacrifices need to be made" so you HAVE to sacrifice in order to survive. You can however sacrifice one of the horses instead of one of the people...

fair enough.

pressing the repair button doesn't seem to actually do anything

Repair your trojka by dragging a person onto the damaged part, then press the indicated button repeatedly to repair. Multiple persons can repair at once to increase repairspeed.

i do drag them there but when i press the repair button it doesn't speed it up at all

(1 edit)

The interaction is a bit clunky, you need to drag the people onto the green highlighted object, then release (they change animation using a hammer), then you need to tap the indicated key on the keyboard multiple times so the green bar will fill up and the part is repaired.

i know that but even when i do that tapping on the keyboard doesn't change how fast the bar fills.

But does the bar fill at all? And do you play the windows version or the WebGL version?